> In my experience, the best VR experiences are sit down.
This will be as subjective as which non-VR games consumers prefer. I have a friend that can (and has!) happily spent hours playing Fruit Ninja VR, which can be quite the workout. I personally really enjoy AudioShield and The Lab's Longbow game, which are also fairly active.
Honestly I think the biggest impediments to "active VR" are the cable and the buildup of sweat in the headset's padding.
This will be as subjective as which non-VR games consumers prefer. I have a friend that can (and has!) happily spent hours playing Fruit Ninja VR, which can be quite the workout. I personally really enjoy AudioShield and The Lab's Longbow game, which are also fairly active.
Honestly I think the biggest impediments to "active VR" are the cable and the buildup of sweat in the headset's padding.