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> In my experience, the best VR experiences are sit down.

This will be as subjective as which non-VR games consumers prefer. I have a friend that can (and has!) happily spent hours playing Fruit Ninja VR, which can be quite the workout. I personally really enjoy AudioShield and The Lab's Longbow game, which are also fairly active.

Honestly I think the biggest impediments to "active VR" are the cable and the buildup of sweat in the headset's padding.



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