I think that lawsuit was BS because it went on the assumption that the LLM was acting 100% autonomously with zero human input, which is not how the vast majority of them work. Same for compilers... a human has to give it instructions on what to generate, and I think that should be considered a derivative work that is copyrightable.
I would say all art is derivative, basically a sum of our influences, whether human or machine. And it's complicated, but derivative works can be copyrighted, at least in part, without inherently violating any laws related to the original work, depending on how much has changed/how obvious it is, and depending on each individual judge's subjective opinion.
In the US at least, for criminal cases, the burden of proof for guilt is "beyond a reasonable doubt". For civil cases they are much more lenient and use the "reasonable person" standard.
In practice: I boot into tty and manually start the graphical session (Wayland/Sway). I occasionally get (non-Sway) warnings when I return to tty (eg close the window manager). But the output is always scuffed, so I can't read the whole log. The lines get printed on top of each other or something.
Is there a way to read everything from tty, from within the tty?
Neither of the methods below work, because the warnings/errors aren't produced by Sway itself, but some other OS module/component.
But, if you're getting console debugs from the kernel, that wouldn't be captured either... Otoh, debug output from the kernel should also go into logs or dmesg or something?
You'll capture everything and maybe be able to figure it out from there?
oh, one more thing... your pipeline is only capturing stdout; errors often get logged to stderr ... script (or screen/tmux logging) will capture both though.
It might be useful to try and figure out what's logging the messages.
However, if it was me, I'd strongly consider just starting from your shell in the tty, then running tmux, then starting sway, then attaching to tmux from a terminal emulator.
Thanks for your reply! I've thought about that as well. Haven't tried it though. Two thoughts about it:
1. Running graphical from within tmux feels unsafe (?). Introducing another layer can't be the way to go. BUT this comes from a position of limited knowledge, so I might stand corrected on this one. Also, doing it once for debugging won't do any harm.
2. I'm pretty sure the errors are not printed by Sway itself, but some other OS module. Errors that Sway cause for other modules won't be included in the Sway log. So the problem remains, no?
-> ioTaskStdGet 0, 1
value = 3 = 0x3
-> taskIdSelf
value = 13600784 = 0xcf8810
(another session, say over telnet)
-> ioTaskStdSet 0xcf8810, 1, 0x9
value = 0 = 0x0
(first session ie SERIAL)
-> printf "foo\n"
-> taskIdSelf
-> i
(otherone eg TELNET)
-> foo
value = 4 = 0x4
value = 13600784 = 0xcf8810
NAME ENTRY TID PRI STATUS PC SP ERRNO DELAY
---------- ------------ -------- --- ---------- -------- -------- ------- -----
...
I assume roughly the same caveats would apply, though? Buffering might be set wrong (and have no mechanism to be updated because the program never checks again), etc.
That's if you start the process with advance knowledge that you'll want to tail the output and log it. Not if you want to view the output of an existing process
This is emulated as I'm sure the other videos are, but the PS1 back in the day had no way of running anything this crisp, so the emulator is `enhancing` it here. It's not an actual representation of what the game would have looked like.
It doesn't really work right on "normal" PS1s yet, at least when it was making the rounds a few weeks ago, so you need either an emulator or modded/dev PS1 with more RAM to prevent crashes and most people won't have the latter https://www.reddit.com/r/psx/comments/1p45hrm/comment/nqjtdp.... Probably shared a few months to early.
But yeah, on a "real" PS1 it would be blockier due to lower res. The main rendering problems should be the same though.
nah, it's not even configured to use the extra RAM, though there is a compile option for that. seems like the freeze was some sort of bug in the tessellation code, but I'm rewriting that part, so the bug is gone now. it should be working fine on hardware after I publish the changes.
The 14" Nokia TV from my old bedroom disagreed a little :)
In the end if you reescaled the emulator window down to 320x240 or 640x480 with a 25% scanline filter on LCD's or a 50% in CRT, the result would be pretty close to what teenagers saw in late 90's.
> calling his predecessor Antony Blinken's decision to adopt Calibri a "wasteful" diversity move
to
> SECRETARY BLINKEN: First, I’m called to make very weighty decisions (inaudible).
> QUESTION: Oh. Type joke.
> SECRETARY BLINKEN: And I’m always trying to be a font of wisdom, (inaudible).
Just... ugh. People voted for all of this non-stop vitriol? I'd like to have a post that added something meaningful but all I have to add is frustration with humanity.
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