I haven't really played video games much the last couple of years, which in part is due to hardware, but when I listen to coworkers talk about the video games they play, I have no desire to do anything about my hardware situation.
I have the feeling that in video games, like in big blockbuster movies, the trend appears to be replacing substance with special effects / fancy graphics and recycling the same old ideas over and over. (I am probably overgeneralizing somewhat, but I do so to make a point. If there have been any games lately that really disprove my point, I would very much like to hear about them!)
I'm in the same boat as you, I have very little interest in modern games, certainly not the big blockbuster stuff anyway (sequels and FPSes, very little else). However, I have seen some promising games from indie developers. Haven't played it yet, but would like to play Journey...
Indie developers have a hard time, I think, competing with the level of "bling" big companies can afford, but at the same time they have the freedom to try out things large companies would not touch with a ten-mile pole, which is promising. Minecraft blew my mind, even though I stopped playing it much after I got scared of how addictive it is (on the other hand, "it is pretty addictive" is probably the highest praise one can give a game).
I have the feeling that in video games, like in big blockbuster movies, the trend appears to be replacing substance with special effects / fancy graphics and recycling the same old ideas over and over. (I am probably overgeneralizing somewhat, but I do so to make a point. If there have been any games lately that really disprove my point, I would very much like to hear about them!)