NES emulators are a common and fun challenge for testing out languages. Here's one in Clojure that intends to be fully immutable, such that you can rewind and fast-forward through history at will: https://github.com/samfoo/clones
In the case of Sprocketnes, one of its goals is to serve as a demonstration of Rust's ability to run entirely without a runtime (see the long-outdated quote in the readme: "The Rust garbage collector is not used in this project"... we really need to get this updated for 1.0).
In the case of Sprocketnes, one of its goals is to serve as a demonstration of Rust's ability to run entirely without a runtime (see the long-outdated quote in the readme: "The Rust garbage collector is not used in this project"... we really need to get this updated for 1.0).