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If your justification for creating a new language is "I made snake in a bunch of different languages!", I am extremely skeptical.

And, as is often the case, it is impossible to have a universally beneficial compromise in programming language features. There are some things you simply cannot have if you don't lean strongly one way or the other, and you end up with a mediocre in-between with none of the benefits of either extreme. Case in point: type systems and the ability to compile to tight native machine code. In a dynamically typed/untyped language, you need to have multiple layers of indirection.



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