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Thanks for these details! We added a client-side scripting option to specifically increase your jumps, so if you want you can create an Interacting for that. We also added flying mountables, triple jump wearables, parachutes, insta-teleporting, a 100% invincibility armor, and everything one might want to do. When you have a need, we try if possible to make it a feature, by integrating it in the Interacting language. At rank 2, try creating an Interacting block to see some of the things you can do. (If people find someone doing something which somehow ruins things for them, they may flag report a person though.)

Now as far as tweaking things which are harmful to others go, we try to base it on friendship -- so e.g. if you pick up a weapon you can only harm people who friended you (if your friends disagree with being killed, they can unfriend, and unfriended people aren't affected by one's bullets) -- but if you find anything that harms others even when not friended, please give us some time to fix it and disclose it privately to: we@manyland.com (we do have server-side checks for such things, so if something is not working there, we'd really appreciate the tip) We aren't perfect and private disclosure is very much appreciated.

Thanks again! Please let us know via email please if you find anything!



No problem, and yeah I only tested simple player vars like jumping, nothing harm wise that would affect other players. Doing the server side check on that is perfect though, so it's obv you guys are aware of it (thought as much given the level of code).

I'll definitely let you know if I find anything else, was just messing with it for an hour or so today :) I apologize too if you don't want this up here and let me know if you want me to delete it.


Looks like you trust the client on their window.ig.game.O722.rank, which allows people to remove blocks at the center and trap people. Check area 2, I think.


You are right, sorry for that and thanks for the reminder. We just recently changed that conceptually and haven't fully synced it -- for the first year, everyone at any rank was able to edit anywhere in area 1 - 4, even in center. We'll look at it soon, was quite a big wave tonight!




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