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ps3 had opengl available, and the Wii and Wii U use OpenGL. I don't know about the ps4.

Note, the xboxs use a modified version of DirectX which is more like mantle/dx12 (low overhead)




> ps3 had opengl available

Again this urban legend.

PS3 had PSGL, which was OpenGL ES 1.0 using Cg as shading language.

This is quite different than OpenGL.

Wii uses GX and the Wii U uses GX2, they are modeled on OpenGL, which is also a bit different than being OpenGL.


Neither Wii nor WiiU use OpenGL, and on the PS3 it may as well not exist since pretty much no game uses it.




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