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I was excited to read about it until I saw it's only for a console. I've wanted to build a unique "park" world with similar ideas for a long time, but never had the time or resources. I guess you have to start somewhere, but doing this for a single console (P4) is not what I would want to work with. Outerra is the engine that has taken real world geometry combined with procedural geometry in the direction I wanted to go and is built for PC/Mac when it's complete.


It's likely coming to PC as well. It was announced last year without any console attached. At E3, it was at Sony's keynote, but it wasn't announced as an exclusive. On the other hand, they haven't explicitly said it will be on PC either, it's just an educated guess.




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