I thought that the Web 2.0 revolution brought about a huge wave of user-generated content. A Web 2.0 app doesn't necessarily have to create content or aggregate content. It just needs to make it easy for users to create the content and share it with their friends.
It seems like there are a lot of gaps in these categories.
Good point about user-generated content, and I'd say that this still fits under content aggregators because the content sharing is usually topic-specific and driven by information. The exception to this rule are things like Facebook and Twitter where there is peer-to-peer communication only.
It's true that Web 2.0 as a buzzword can get tiring, but can we agree that there is a shift to conversational media vs. one-way media? There has to be some name to identify that shift, and Web 2.0 seems to be the word of choice for now.
You seem to have a lot of Content This and Content That and Content The Other and I'm sort of missing the "sell things to people for money" option. (I suppose, on a reread, that I'm a Content Advertiser under your taxonomy... which seems to suggest that my business model is to be parasited off of by the Web 2.0 economy?)
Thank you, I was going to make something similar. IANABS (I am not a Business Student) but I believe that a business model involves revenue streams.
This kind of article might be a useful way of categorizing Web apps, but it's name suggests it would be some kind of starting point for people thinking about monetizing their product, which it doesn't.
It seems like there are a lot of gaps in these categories.
And I still hate the buzzword "Web 2.0".