Well, I think that there is a very important human reason to keep sticking to 0 as the start: convention. It has always been this way. Changing it would cause a whole lot of weird bugs.
To be honest, I think one reason why this grew is probably the way C handles array indexing. a[0] = *(a + 0) and this symmetry is a nice property to have in many cases. I think I use that symmetry in my MSc project a lot more than I use vec_mule/vec_mulo.
(Yeah, I'm not of a fixed mind in this matter :-))
To be honest, I think one reason why this grew is probably the way C handles array indexing. a[0] = *(a + 0) and this symmetry is a nice property to have in many cases. I think I use that symmetry in my MSc project a lot more than I use vec_mule/vec_mulo.
(Yeah, I'm not of a fixed mind in this matter :-))