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> where IAP is different today is the existence of consumable IAP.

Sure, consumable IAP is a different thing than mini-expansion style IAP. I think that its at least as old as the MMO world an may have earlier precedents, but its certainly taken off.

> I'd argue that the value you receive from the former utterly blows away the latter, but customer and developer trends are sadly proving me wrong.

Consumable IAP is, in a sense, a highly efficient rental scheme that takes from each user according to their willingness to pay.



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