> It's because the above list of things are not trivial to get right...
It is a hard problem but solvable. We've been working on it for a few years. The "hardest" part was figuring out how to design away the need for complex interfaces (complex APIs). Once we solved this problem, it was a lot easier to build out a visual object language and associated framework (or lack thereof).
Something that is a bit difficult to figure out in a visual language is the merging of branches.
I would like to get your input on your experiences with visual coding in the past.
It is a hard problem but solvable. We've been working on it for a few years. The "hardest" part was figuring out how to design away the need for complex interfaces (complex APIs). Once we solved this problem, it was a lot easier to build out a visual object language and associated framework (or lack thereof).
Something that is a bit difficult to figure out in a visual language is the merging of branches.
I would like to get your input on your experiences with visual coding in the past.