I don't get involved with the games I fund. I love that other people do; I think that's a really neat thing that's become possible. But it's just not my thing, personally. I'm happy to wait and see what they come up with.
I'm fine with funding projects with either philosophy. If it comes down to just "give me the funds or the game can't get made", and I want to play that game, then I'm happy being a substitute for the publisher's money. (I had to look up maecenas, and I still don't get it)
Sorry, I think it as a more common word in portuguese than in english (maybe I mistranslated it too).
Maecenas would be someone that gives money to an artist be able to produce its art. Long time ago, before artists could access market to finance themselves, great artists (e.g. Renaissance artists) often needed a Maecenas to pay the bills while they were creating their masterpieces. No financial interests, arts for art sake (sure, other reasons like vanity, social influence, power demonstration and etc were involved too).
Not sure this was an accurate explanation, but I tried.
#4 is quite similar of what I have in mind. But no connotations of influence in theory - in practice, I imagine that was hard to have zero influence on the supported artist.
I'm fine with funding projects with either philosophy. If it comes down to just "give me the funds or the game can't get made", and I want to play that game, then I'm happy being a substitute for the publisher's money. (I had to look up maecenas, and I still don't get it)