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Don't make me upload my web-browser-in-a-GLSL-shader snippet




Uhhh, go for it? You're welcome to link anything you like of course, but do you maybe want to address my actual points if you have any objections? Let's do some measurements, it sounds like you might be surprised by the outcome.

Web browser in a shader also sounds extremely inefficient, for obvious fundamental reasons.


Sorry, I was cracking a joke about the browser in a shader.

The GLSL I originally posted is from the "cursed mode" of my side project, and I use it to produce a data URI of every frame, 15 times per second, as a twisted homage to old hardware. (No, I didn't use AI :P )

https://github.com/Rezmason/excel_97_egg

That said, is `pow(vec4(2),-vec4(2,4,6,0))` really so bad? I figured it'd be replaced with `vec4(0.25, 0.0625, 0.015625, 1.0)`.




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