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It's possible that 'adding Linux support' would take the form of just making the anticheat optional.

Maybe playing with the anticheat enabled makes you immune to being reported for cheating (because they can verify down to the kernel level that you aren't), but you can still play without it (but without the immunity from being reported).

Obviously they wouldn't do this in today's market because there's no incentive to do so, but if a significant portion of gamers moved to Linux, offering a Linux solution might become a reasonable choice for game studios.



Optional anti-cheat could be really interesting. Make it a matchmaking option; let the players decide who they want to play with. This effectively makes "PC without Anti-cheat" a new platform in cross-platform match making.

I can imagine a whole scene popping up where everyone cheats to the max, creating whole new game modes.


This already existed in CS:GO, it was called Hack vs Hack. Private servers could choose whether to run anticheat or not. You'd see some with names like HvH and join to find people spinning in circles and comparing which aimbot was the most dominant.


> I can imagine a whole scene popping up where everyone cheats to the max, creating whole new game modes.

That would be very interesting. I also bet that people would start developing bots that play the game better than a human could and eventually it would essentially turn into digital BattleBots.




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