Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

The price would be easily justified if the hardware could also be used as a regular VR headset and hooked up to a flight sim or gaming PC.


That’s worked for awhile. ALVR.


I’ve heard the latency is still a pretty major issue. I’d love to use one for sim racing but the latency complaints make it a non-starter. If that’s changed or anyone is using it for sim racing please let me know.


Sim racing has been default better in VR for the last few years IMO if you have decent spec computer that can sustain good frame rates. Especially since the release of the Quest 3 with its really nice lenses (huge "sweet spot"), 110 degree FoV and 25 PPD for 500 bucks. The ability to look into a corner the way you do on an actual track, by turning your head and looking towards the apex etc, is just a complete game changer. I don't think anyone in the sim racing community really feels latency is an issue anymore on modern hardware.

The biggest issues left in VR sim racing are still arguably comfort and weight in longer races, but even that is getting solved now with really compact new headsets like the Big Screen Beyond 2 etc.


I haven’t used it for sim racing but I’ve used it for flight sim and never noticed the latency being problematic.


Yea, ALVR is interesting, I have yet to try it out. I suspect latency is a real issue though, wish I could try it with DCS before shelling out $3500 : )




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: