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No need to use via proxy at all. Minosoft supports 1.12.2 natively. You can just enforce that version (cuberite also supports 1.14, you can force that version too).


There is a need as multiple things were broken when I tried both of those methods, ViaProxy is technically not required but having it makes the two work together a lot more nicely. I'm not entirely sure what ViaProxy does differently here but it fixed both the getting stuck in doors issue as well as mobs not rendering


I always used Cuberite with enforced 1.14 as test server worked.

But both your points are valid, doors are implemented like shit in < 1.13, but I added support https://gitlab.bixilon.de/bixilon/minosoft/-/commit/9afbe0df... (Oct 14, 2023). I will test that...when I got time :)

No clue about mobs, but textures were named differently back then. Could be.




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