“Memory movement”? None of the instructions you list involve memory.
I find the perfect hash implementation a bit weird; it seems to obfuscate that you simply look at the lowest two bits (since they differ between the four values). You can do the x + 3 and 3 - expr at the very end, once, instead of for every element.
Doing the phf as shown is an and + neg instruction and just doing % 4 is just the and. I tested it on a Apple M1 machine and saw no difference in performance at all. It's possible to go much faster with vectorization 3x on the Zen 3 machine.
I find the perfect hash implementation a bit weird; it seems to obfuscate that you simply look at the lowest two bits (since they differ between the four values). You can do the x + 3 and 3 - expr at the very end, once, instead of for every element.