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Did you ever try doing your programming exercises in AmigaBASIC instead? It was also made by Microsoft, so it should have been quite compatible with GW-BASIC.


AmigaBASIC was both great and awful at the same time. On one hand it integrated quite well - you could write an interface definition that'd let it call system libraries relatively easily, and so could do a lot with it - but it was also buggy, and fell by the wayside pretty quickly on the Amiga in favour of AREXX (which was awful as a language, but the ability to script all your applications was fantastic)


Buggy? Aside from the abuse of the upper 8 bits of 32 bit pointers that prevented its use on newer CPUs, I don't recall hitting a lot of bugs in AmigaBASIC. Perhaps my memory is just old and faded.


That was the main/biggest one. I don't recall specifics on anything else - it wasn't much worse than most other software of the era.


Amiga BASIC was Microsoft's first BASIC with a GUI and first BASIC without line numbers. It's not very good.




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