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They wrote everything in unsafe rust where its very possible to segfault. This is not a normal C to Rust port. In a normal port you would never aim to have 100% unsafe rust code - rather you would hive off small parts of your application where you need unsafe so its highlighted and auditable. This is clearly an excerise for fun.





I think it is a normal porting process, it's just only half-finished at this point. The conversion to safe Rust is yet to come.



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