> their design team makes the same point repeatedly: Liquid Glass has very narrow guidelines and specific constraints
Often, UX design rhetoric floats way beyond reality. For now, a lot of Liquid Glass is grossly applied. It's only dev beta 1, so it's likely it'll improve over time... especially if they launch an AR product.
Often, UX design rhetoric floats way beyond reality. For now, a lot of Liquid Glass is grossly applied. It's only dev beta 1, so it's likely it'll improve over time... especially if they launch an AR product.