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Opposite experience: I hated the school class and I remember some frustrating tools which, if you made an error, counted any reflexive backspace and corrected letter as two additional errors...

What really turned me into a touch-typist was all the arguing I did over dial-up internet the next summer.



same on both. On dial-up; I learned to touch type so I could insult my opponent after killing them, but before they re-spawned and could attack me again in a video game.


StarCraft multiplayer here - had to get messages out quickly in between controlling units.


Starseige:Tribes - Typing in spare time on a ballistic trajectory... Though a good deal of that was also tapping out 3-4 keystrokes for the "V" communication tree, something that I think a lot of games could benefit from even in this era where there's enough bandwidth for voice chat.

With the amazing amount of client-side scripting the game supported, people made their own variations on the communications system, even carefully playing audio clips over one-another to get new speech.




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