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strangecasts
3 months ago
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Triangle splatting: radiance fields represented by...
As an aside, a few early 90s games did experiment with spheroid sprites to approximate 3D rendering, including the DOS game Ecstatica [1] and the (unfortunately named) SNES/Genesis game Ballz 3D [2]
[1]
https://www.youtube.com/watch?v=nVNxnlgYOyk
[2]
https://www.youtube.com/watch?v=JfhiGHM0AoE
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[1] https://www.youtube.com/watch?v=nVNxnlgYOyk
[2] https://www.youtube.com/watch?v=JfhiGHM0AoE