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"Far more people are playing UT99 than in the past as you just need to download it there and play it."

This is laughably untrue.

But mostly this article just says "old good games are old and good". It's nice that they run on anything, but comparing the current slate of new-ish games against... the entire history of PC gaming, I actually think new games are doing just fine:

- Fortnite

- Apex Legends

- Valorant

- Overwatch

- COD

- League

- Dota 2

- Roblox

Heck there are still people playing Phasmophobia.



Very few of those games you've listed are new games.

Newer than cs 1.6, sure, but very few of them are under 5 years old.

    Fortnite: 2017
    Apex legends: 2019
    Valorant: 2020
    Overwatch 2016 
    COD: Not sure which version you're talking about.
    League: 2009
    Dota 2: 2013
    Roblox: 2006
So from your list, only COD is under 5 years old, and even that might not be depending which version you're talking about!


Several of the games in your list are well over a decade old. How old is too old to be "new"?


"New" means you're dependent on an official server.


I don't think any of those have private servers that you can run and host games in. They're all far too dependent on microtransactions and in-game-purchased items to implement that kind of robust and long lasting system. They will die because of this as soon as they are not profitable.

Oh, and Overwatch is dead and unplayable. Blizzard unilaterally killed it despite people wanting to keep playing. There is overwatch 2 but that is not the same game.


At first I did a double take because I thought you said there are still people playing Phantasmagoria.


Well 1 person just now running the game. And 3 simultaneously today... Does 3 count as people? Steam's statistics are kinda wild at times.


Not agreeing or disagreeing with your point, just adding info for context:

Fortnite: July 25, 2017 (Battle Royale mode launched September 26, 2017)

Apex Legends: February 4, 2019

Valorant: June 2, 2020

Overwatch: May 24, 2016

Call of Duty: 2003, Annual release

League of Legends: October 27, 2009

Dota 2: July 9, 2013

Roblox: 2006 (initially as DynaBlocks, rebranded to Roblox the same year)

Blame Claude 4 if any date is wrong...


I will not blame an LLM, I will blame your laziness for repeating a message you didn't verify.


I know, right?! People misuse a valuable tool and blame the tool for it.





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