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Isn't that what Deepmind did 12 years ago?


He points that out in his notes and says DeepMind needed specialized training and/or 200M frames of training just to kinda play one game.


What deepmind accomplished with suicidal Mario was so much more than you probably ever will know from outside the company.


Do tell if you can. Were you there?


This is a rather useless comment without elaborating.


IIRC Deepmind (and OpenAI and ...) have done this on software-only setups (emulators, TAS, etc); while this one has live input and actuators in the loop, so, kind of the same thing but operating in the physical realm.

I do agree that it is not particularly groundbreaking, but it's a nice "hey, here's our first update".


Playing Atari games makes it easy to benchmark and compare and contrast his future research with Deepmind and more recent efforts.




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