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> To be fair, there is no language that has a framework that contains all of these things.

Depends. There is Godot Script. Seeing how it comes with a game engine.

But original claim was

    > actually dotnet also does not need too many dependencies for games and desktop apps.
If you're including languages with big game engines. It's a tautology. Languages with good game engines, have good game engines.

But general purpose programming language has very little to gain from including a niche library even if it's the best in business. Imagine if C++ shipped with Unreal.




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