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ghkbrew
3 months ago
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WebGL Water (2010)
Here I am running just fine on a 3 year old phone
corysama
3 months ago
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Everyone forgets what machines are capable of if you actually optimize. This game did everything shown here in real time on phones 14 years ago
https://youtu.be/JDvPIhCd8N4
TXCSwe
3 months ago
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Have you heard of KKrieger? So yeah, if you optimize enough, machines can do quite cool stuff!
atiedebee
3 months ago
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root
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I think KKrieger required pretty beefy specs for the time. It's a different kind of optimization they were aiming for (code size Vs execution speed)
Although a friend of mine ran it on an integrated intel GPU recently and it performed great.
throw310822
3 months ago
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It's running fine (not too smoothly but ok) on my 8 years old Xiaomi MI6.
moffkalast
3 months ago
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My old phone is running it at exactly Uncaught Error: This demo requires the OES_texture_float extension fps
chris_pie
3 months ago
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root
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Same on a not-old Pixel 8
throw310822
3 months ago
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Works well for me even on a 50€ (fifty euro!) chinese tablet I bought a few weeks ago.
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