I bought GoodNotes 5 and love it. One time purchase, and a great little app. Now GoodNotes 6 is out. Their “most popular plan” is an annual subscription. I just tried to look up how expensive it is - but their pricing page[1] lists a bunch of different plans available. It doesn’t list the actual prices. (Why on earth does a notes app have multiple usage plans? Horrible.)
They have a “one time payment” option. But I thought that’s what I already bought from the App Store when I bought it a couple years ago. I guess not. My totally fine, currently working version (v5) will probably randomly stop working at some point in the future and I’ll lose all my notes, because I suppose breaking totally working software is good business.
That pricing page is absolutely abysmal and indefensible, but has nothing to do with what the parent comment said (small one time purchase vs larger recurring subscription). There's a one time payment option (with no price, which is shitty) on that page for v6. That seems like it has exactly the functionality you wanted?
> They have a “one time payment” option. But I thought that’s what I already bought from the App Store when I bought it a couple years ago.
You said yourself you bought GoodNotes 5, and this is for GoodNotes 6.
There's thousands of games targeted at children that are exactly this.
There are publishers that drop reskin after reskin of the same game all with individual subscriptions, and they constantly try to kids from one into the other.
Then others clone that game and do the same thing. Fluvsies is an App Store virus.
And nobody is going to drop their prices because of the ruling.
This may be great for some publishers, but doesn’t benefit the consumer in any way. In fact as i consumer id much rather deal with Apple’s payment system than a separate payment mechanism for each app, especially when it comes to cancelling, changes etc
Personally unclear how much less predatory the shift to subscriptions for trivial feature unlocks is than loot boxes...