Thats a feature not an annoyance. We need to keep Rust like it is to preserve its core value delivey: Robust software quality in exchange for development & compile time/pain, in other words: "the pain is moved from production to development" you can not have joy in both at the same time.
Not sure if Rust should be promoted to build games, i prefer it being pushed to build mission critical software.
Not sure if Rust should be promoted to build games, i prefer it being pushed to build mission critical software.