Hah, yes, but for testing I removed all my rate limits so I pushed 1 million moves in 2 or 3 seconds, whereas now I think I rate limit people to like 3 or 4 moves a second (which is beyond what I can achieve on a trackpad going as fast as I can!) so the test isn't quite comparable!
I definitely learned a lot here. Most of my projects like this are basically just "give the internet access to my computer's memory but with rules." And now I think I've got a really good framework for doing that performantly in golang, which should make the next set of projects like this much quicker to implement.
I also just...know how to write go now. Which I did not 6 weeks ago. So that's nice.
You ain't the only one who's removed the rate limits lol. Some of these queens are clearing a whole board in like 3s, must've written something to keep a piece selected. This is turning into a race to the godliest piece hackathon.
The rate limits aren't that aggressive and have a decent amount of burst, you can get about 10 moves done in 1 second before you hit them and start getting throttled[1]. And of course you can run multiple clients (I account for this too, but I'm not that aggressive because I don't want to punish many people NAT'd behind a single IP)
I figured the multiple people per ip would be an issue, was wondering if that might be at play here. I thought you said it was already at 3-4/s and I doubted it based on some of what I'm seeing. 10/s tracks a little better.
As to what you should change, I can't say. It's in the wild now lol.
these days I mostly use vscode / cursor, although I still really like vim and use it for languages that I know really well (mostly python these days) and quick edits.
I spent much of my professional career at Jane Street Capital, which means that I spent a long time just writing OCaml and some bash (and a tiny bit of C). I'm very comfortable with Python, and over the last year I've gotten pretty comfortable with frontend javascript. And now golang!
I could probably write semi-reasonable java, ruby, or perl if you gave me a few days to brush up on them. And it'd take me a while before I was happy putting C on the internet. Not sure otherwise.
I definitely learned a lot here. Most of my projects like this are basically just "give the internet access to my computer's memory but with rules." And now I think I've got a really good framework for doing that performantly in golang, which should make the next set of projects like this much quicker to implement.
I also just...know how to write go now. Which I did not 6 weeks ago. So that's nice.