Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
oreally
on April 29, 2025
|
parent
|
context
|
favorite
| on:
Migrating away from Rust
The cause could be an art bottleneck and less to do with the game's code.
nvlled
on April 30, 2025
[–]
Maybe, it's using lowpoly models though which are relatively easier to create or outsource. This game is more on simulations and procedural generation, so I think game code is the likely the bottleneck.
Consider applying for YC's Fall 2026 batch!
Applications
are open till July 27.
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search: