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LegionMammal978
3 days ago
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How a 20 year old bug in GTA San Andreas surfaced ...
This bug wasn't caused by a read beyond the current bounds of the stack, but a stale value from a prior call to the same function at the exact same location on the stack. Buffer-overflow protections like you describe wouldn't help here.
cadamsdotcom
1 hour ago
[–]
I’m not sure - it seems like said function returns before the next call is made.
I’m proposing the memory of the fresh stack frame initially reads as zeroes until written to.
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