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It's not meant as a regular SQL database with full ACID semantics (even if that is a interesting stretch target).

Rather the main thing is mainly about coupling storage and sharding decisions with the simulation, since both a sharded simulator and sharded storage system will need logic for sharding and time-versioning, it's silly to duplicate work (or worse have out of sync semantics). In addition cohabiting simulation and storage will lessen latency and other issues w.r.t. to separating them.

Now, it's entirely possible that I'm barking up the wrong tree but considering that many are exploring this design-space means that there is interest and merits even if only the Spacetime and a few others have taken the leap yet.



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