There's a lot of options for concurrency. In Python alone, you can use threads with shared memory, threads with queues, processes with queues, concurrent.futures, asyncio, trio, or AnyIO. Java now has a preview of structured concurrency and virtual threads in addition to regular threads. There's also the CSP model of Go, as well as the actor model and supervision trees of Erlang/OTP. Software transactional memory seems to be popular in the purely functional world but rare outside of it.
I'm curious about your experiences with these concurrency models - which are easy to get right, and which are endless sources of bugs? I'm particularly interested in use cases where there are lots of long-running connections and correctness matters more than performance: chat servers, MMORPG servers, IoT central systems, etc.
I have limited experience with Rust, but the ownership model and the borrow checker help with avoiding concurrency bugs as well. And personally for me, Rust slowed down the speed at which I could proceed solving the problem at hand. If you have time on your hands or you're very fluent with it, rust may give better results.