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Not just web design. Design, period. Here's what Apple is producing these days: https://x.com/dmitriid/status/1899392713323147633



That is most likely what their iOS & macOS design language will be going forward: https://www.macrumors.com/2025/03/10/ios-19-visionos-redesig...

With that said, the design sins it commits are pretty standard in the age of minimalist/flat UI. It looks pretty similar to Apple's current design language, just with some stylistic tweaks.

Not defending it, as some of those design decisions drive me up a wall. Is this text a button or just an input field? Can I click this image or is it static? Which directions can I swipe? Does this grey text mean it's a disabled button or placeholder text on an input field?

I am not nostalgic for the blocky, grey, in-your-face design of classic UIs like Windows 98. But sacrificing functionality and discoverability on the alter of pretty design is, unironically, bad design.


> But sacrificing functionality and discoverability on the alter of pretty design is, unironically, bad design.

The irony is that it's not even pretty a lot of the time :)




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