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My first time playing NMS was around 7 years after launch when it was added to Game Pass Ultimate. It's a fine game, but the reliance on procedural generation for planets made everything feel... stale, and same-y. It's ironic, the game has billions of unique worlds, but none of them have anything interesting going on on them because they were made by an algorithm and not a person. Starfield had the same problems (remember Starfield?). This is also how most people feel about AI-generated content.


A counter-point on procedural generation; Elite Dangerous did the same, but it worked. e.g. Watching a ringed planet eclipse a pulsar was awe inspiring. It had countless incredible combinations of procedurally generated stars & planets you could discover.




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