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A mistake on par with Netflix getting into mobile games. With advent of 5G, nobody plays candy crush saga or such games.


Candy Crush and similar games are still making billions

https://www.linkedin.com/pulse/inside-candy-crushs-success-s...


You must be kidding. Look around on public transport. If someone isn't reading something on their phone, they're almost certainly playing some candy crush like game. Apple games is doing well.

Netflix failed because they didn't make games people are interested in, not because people don't want those types of games.


I think most people just scroll instagram or tiktok. Because of lack of short content format earlier, mobile games became popular. That and lack of 5g infra. Both problems have been solved.


You didn’t need 5G to stream video. You could stream video well on “3.5G” with the enhanced GSM protocols


You kind-of do need 5G to stream video on public transport where every one of the other thousand people on the line is also trying to stream video. Even LTE suffers from fundamental contention issues once you get to Tokyo/New York/London metro levels of device density.


I haven't experienced that issue in Tokyo


How is 5G (which isn't super successful or groundbreaking) related to the games people play?




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