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I'm also a fan of linting everything. Custom linter rules ftw.

This and documenting non-lintable standards so that people are on the same page ("we do controllers like this").

This is how I like to build and run my teams. This makes juniors so much more confident because they can ship stuff from the get go without going through a lengthy nitpicky brutal review process. And more senior devs need to actually look at code and business rules rather than nitpicking silly shit.



> This makes juniors so much more confident because they can ship stuff from the get go without going through a lengthy nitpicky brutal review process.

I had not considered that linters could greatly help new developers in this way, especially if you make it a one-button linting process for all established development environments.

Thanks for the insight! I will use this for the future.




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