But many are just variations of a gameplay: Splendor and Century are the same thing (one of some limited actions per turn, most things visible, you buy something to generate resources to buy points). Most cooperative game too: it's either unlock like (escape room) or forbidden island (some objectives and a way to increase the pressure on players).
But many are just variations of a gameplay: Splendor and Century are the same thing (one of some limited actions per turn, most things visible, you buy something to generate resources to buy points). Most cooperative game too: it's either unlock like (escape room) or forbidden island (some objectives and a way to increase the pressure on players).