It has yet to be seen if this can truly be generalized and if such an analogy holds.
Go is a game constrained by an extremely narrow set of rules. Brute forcing potential solutions and arriving at something novel within such a constrained ruleset is an entirely different scenario than writing or film-making which occur in an almost incomprehensibly larger potential "solution" space.
Perhaps the same thing will eventually happen, but I don't think the success of AI in games like Go is particularly instructive for predicting what can happen in other fields.
Ahh good point. I was thinking about “machine plays itself repeatedly until it gets good” aspect of AlphaGo Zero and my brain jumped to brute forcing, but agree that’s a misnomer.
Go is a game constrained by an extremely narrow set of rules. Brute forcing potential solutions and arriving at something novel within such a constrained ruleset is an entirely different scenario than writing or film-making which occur in an almost incomprehensibly larger potential "solution" space.
Perhaps the same thing will eventually happen, but I don't think the success of AI in games like Go is particularly instructive for predicting what can happen in other fields.