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Its a prequel to the novel actually. But I don't think the advertising makes that apparent enough.

Its a walking simulator for the most part. (For those that know what that means) Think of it as a journey you take part it. But there are a few choices you can make to change a bit of who dies, and a affect a slight change in the ending.

I enjoyed it thorougly. And felt it was a great representation of the retrofuturistic world the book presented, and stayed mostly in the style of that era.



May I ask that you please add a spoiler warning? :)


The spoiler is that non-zero characters die? Or did they edit their post?


Now you made that a spoiler, and a really easy one to catch the eye. Why?


It was already very obvious, so I don't take responsibility for that. But I remain unsure that's what foggyToads was talking about, since it's such a very silly "spoiler" to complain about, and I like to think better of people than that.


Knowing anyone dies would be a spoiler, no?


Technically, in that it reveals non-zero bits about the ending, but really it would be more surprising if no one died, given conventional story telling in that kind of setting.


[flagged]


Oh look who is the boss!

Tell us: when you bought hacker news where there a lot of negotiations or did you just tell them that you have it now and that was that?

Personally i could’t care less about spoilers even when they are actual spoilers. If the work is any good it will work with or without knowing details just the same. In this case there is so little information shared that we can’t even talk about it being a spoiler. Not worth wrapping ones mind about it.


> If the work is any good it will work with or without knowing details just the same

Counter example:

Only because the twist of the actual reveal of what project Horizon Zero Dawn really was (in the game of that name) did it become a very emotional moment for me. I had to stop the gameplay video (I never play games, I watch the stories of story-rich games on Youtube) and cry for a bit.

Surprises and "reveals" can be important.

I agree with spoilers found in discussions about a work though. One has to expect finding them there, and it is easily avoided by not reading a discussion about a work before you read or watched it.


Personally I agree. You only get one chance to learn something for the first time. But of course the central mystery of a whole game is a much more specific and interesting spoiler than "someone in the story dies, probably", which is the alleged "spoiler" I started by asking about.


Don’t go read random discussion about things you don’t want to be spoiled about. Nobody owes you anything with regards to what is or isn’t discussed.


You don't know what you are reading.. until you read it.

It takes only a second to be polite, apparently that's too much to ask.


If spoilers are so bad for you, you should probably look at the submitted link before reading the comments.


Knowing nothing about the game besides that website, I assumed from the pic that a non-zero amount of characters die.


The site for the game shows the skull of a human inside of a helmet.

Suggesting that your choices will impact who dies in the game is about as much a spoiler as knowing you shoot guns in Call of Duty.

Frankly, if you don't want to risk reading spoilers, don't engage in conversations about the medium at risk of being spoiled for you.


I think the "walking simulator" format sounds fitting here




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