That's only 1/3rd of that list. Any multiplayer game is competitive to some degree. If you see my previous comment, it specifies "pay for advantage". Some games you have to pay to unlock gear or xp boosters to make it really playable.
> Some games you have to pay to unlock gear or xp boosters to make it really playable.
Again, can you provide an example? Also
> Any multiplayer game is competitive to some degree
Is just blatantly incorrect, unless you just mean "One player is further in the game than the other", in which case literally all games are "competitive", including single player.
2. mobile game
3. mobile game
4. not actually pay to win.
5. noncompetitive game
6. mobile game
You see where I'm going. You can't relate "has microtransactions" with "is pay to win". They're different.