Hi folks. This is a blog I wrote up detailing what will almost definitely be my last freelance contract. I want to get ahead of a lot of the comments I foresee from HN:
- Yes, I know that most of these mistakes are avoidable and more or less my fault. They were my mistakes to make, and I feel like I owned up to them in this blog.
- No, I'm not looking for pity. I got caught up in the "get rich quick" nonsense around freelancing that you see a lot on YouTube, in blogs and on Twitter.
- No, I'm not going to name and shame. I personally would only be risking more by doing that.
- Yes, I know I can talk to a lawyer. I'm not going to discuss that here for reasons that should be fairly obvious.
- Yes, I know there are some people that have made bank from freelancing. I know it's possible and that people do it frequently. This is more of an anecdotal story to offset a lot of the discussion I see around freelancing.
- It was a Rust contract, btw.
This has been/continues to be an exceptionally hard mental struggle for me as I sunk a ton of time and effort into something and ended up getting screwed. It sucks. I'm not asking for pity, I'm asking for any of the devs here who are thinking about freelancing to read this and to take caution.
Net/30 is 30 days after the contract is signed in this case, Net/60 is 60 days. Sometimes instead of "after the contract is signed" it is "after work is delivered" but my case was the former.
- Yes, I know that most of these mistakes are avoidable and more or less my fault. They were my mistakes to make, and I feel like I owned up to them in this blog.
- No, I'm not looking for pity. I got caught up in the "get rich quick" nonsense around freelancing that you see a lot on YouTube, in blogs and on Twitter.
- No, I'm not going to name and shame. I personally would only be risking more by doing that.
- Yes, I know I can talk to a lawyer. I'm not going to discuss that here for reasons that should be fairly obvious.
- Yes, I know there are some people that have made bank from freelancing. I know it's possible and that people do it frequently. This is more of an anecdotal story to offset a lot of the discussion I see around freelancing.
- It was a Rust contract, btw.
This has been/continues to be an exceptionally hard mental struggle for me as I sunk a ton of time and effort into something and ended up getting screwed. It sucks. I'm not asking for pity, I'm asking for any of the devs here who are thinking about freelancing to read this and to take caution.