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novaleaf
on Aug 16, 2024
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Total War: Rome II and Creative Assembly – My Stat...
any navmesh alternatives for dynamic worlds? I am toying with gamedev and this one still has me stumped.
LarsDu88
on Aug 17, 2024
[–]
Well if you use the Unity game engine, you can always script a setup that does a runtime bake on level load. Not really sure about navmeshes that actively change at runtime though...
novaleaf
on Aug 17, 2024
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yeah I don't think dynamic navmeshes at runtime would work well.I'm using Godot, I'll have to keep looking
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