No, what you're describing is NeRF, the predecessor technology.
The output of Gaussian Splat "training" is a set of 3d gaussians, which can be rendered very quickly. No ML involved at all (only optimisation)!
They usually require running COLMAP first (to get the relative location of camera between different images), but NVIDIA's InstantSplat doesn't (it however does use a ML model instead!)
The output of Gaussian Splat "training" is a set of 3d gaussians, which can be rendered very quickly. No ML involved at all (only optimisation)!
They usually require running COLMAP first (to get the relative location of camera between different images), but NVIDIA's InstantSplat doesn't (it however does use a ML model instead!)