The hard part of game development might be more centralized around complex, big programs that simulate game logic and push tons of complex and mathematically sophisticated data to GPU‘s.
On the contrary the complexity web development, distributed systems emerges from many communicating processes, that execute in different environments.
A sophisticated debugger might help the former category more than the latter. There’s no shortage of monitoring products that act on the distributed systems level.
On the contrary the complexity web development, distributed systems emerges from many communicating processes, that execute in different environments.
A sophisticated debugger might help the former category more than the latter. There’s no shortage of monitoring products that act on the distributed systems level.