We already have highly efficient "stand-alone" motivators, they're called video games. And for Educational video games, there's been attempts, some would say it's too difficult to integrate the two fields together, but looking at what's been attempted vs what's actually done in industry I can't say they've really tried that hard.
The problem I would imagine is that the kind of people who go on to make an educational video game probably will lack the necessary creative or aesthetic chops to do it. And no game dev is going to be dreaming of building one either. But if one were to commission a veteran studio instead we might get better results.
The problem I would imagine is that the kind of people who go on to make an educational video game probably will lack the necessary creative or aesthetic chops to do it. And no game dev is going to be dreaming of building one either. But if one were to commission a veteran studio instead we might get better results.