A: TAA stands for Temporal Anti-Aliasing. It's used to fix/clean up aliasing in games. The different kinds of aliasing in games are edge aliasing, shader aliasing, texture aliasing, temporal aliasing and specular aliasing. Edge aliasing makes edges of objects look jagged (also called as the staircase effect). Temporal aliasing is the shimmer of objects which are either small in nature, or which are far in the distance such as power lines, railings, stairs, balconies, antennas etc... You should get the idea.
> Q: What is TAA and why should I care?
A: TAA stands for Temporal Anti-Aliasing. It's used to fix/clean up aliasing in games. The different kinds of aliasing in games are edge aliasing, shader aliasing, texture aliasing, temporal aliasing and specular aliasing. Edge aliasing makes edges of objects look jagged (also called as the staircase effect). Temporal aliasing is the shimmer of objects which are either small in nature, or which are far in the distance such as power lines, railings, stairs, balconies, antennas etc... You should get the idea.
https://old.reddit.com/r/FuckTAA/comments/oi0v86/taa_on_vs_t...