Serious Sam was such a fun game - this was a really interesting write up too. I wish this kind of dedication to low latency and efficiency was more widespread.
totally agree. it was revolutionary at the time for the number of enemies on the screen. even at the time the vibe was very much, “croteam knows what they’re doing”.
really neat to be reading about this so many years later.
Agreed, have fond memories of the game! Just pure FUN for the sake of it! Really cool to read about the tech behind it so many years later, this is very well presented