> an import-export business between complexity science and the gaming world,
Good first move for such a studio would be to buy the Factorio team, and then learn from them.
Their formula can be applied to the software implementation of other game systems, to explore other spaces where complexity can be symbolized entertainingly.
The presumption, however, is that any such offer, no matter how noble the sales pitch, will really be a money grab. "let's monetize your rabid fan base, then burn the space so no competition arises any time soon to rekindle the thing that was once loved." Pity the Kerbals.
Good first move for such a studio would be to buy the Factorio team, and then learn from them.
Their formula can be applied to the software implementation of other game systems, to explore other spaces where complexity can be symbolized entertainingly.
The presumption, however, is that any such offer, no matter how noble the sales pitch, will really be a money grab. "let's monetize your rabid fan base, then burn the space so no competition arises any time soon to rekindle the thing that was once loved." Pity the Kerbals.